Truthwitch - Page 11/120

Then he turned to the blinking Dalmotti Doge, and declared, “Thank you for your hospitality, my lord.”

And with nothing more than a mocking salute, Merik Nihar, prince of Nubrevna and admiral to the Nubrevnan navy, marched from the Doge’s luncheon, the Doge’s dining room, and finally the Doge’s palace.

And as he walked, he began to plan.

* * *

By the time Merik reached the southernmost point of the Southern Wharf District, distant chimes were ringing in the fifteenth hour and the tide was out. The heat of the day had sunk into the cobblestones, leaving a miserable warmth to curl up from the streets.

When Merik attempted to hop a puddle of only Noden knew what, he failed and his new boots caught the edge of it. Blackened water splashed up, carrying with it the heavy stench of old fish—and Merik fought the urge to punch in the nearest shop window. It wasn’t the city’s fault that its Guildmasters were buffoons.

In the nineteen years and four months since the Twenty Year Truce had stopped all war in the Witchlands, the three empires—Cartorra, Marstok, and Dalmotti—had successfully crushed Merik’s home through diplomacy. Each year, one less trade caravan had passed through his country and one less Nubrevnan export had found a buyer.

Nubrevna wasn’t the only small nation to have suffered. Supposedly, the Great War had started, all those centuries ago, as a dispute over who owned the Five Origin Wells. In those days, it was the Wells that chose the rulers—something to do with the Twelve Paladins … Although how twelve knights or an inanimate spring could choose a king, Merik had never quite understood.

It was all the stuff of legends now anyway, and over the decades and eventually the centuries, three empires grew from the Great War’s mayhem—and each empire wanted the same thing: more. More witcheries, more crops, more ports.

So then it was three massive empires against a handful of tiny, fierce nations—tiny fierce nations who slowly got the upper hand, for wars cost money, and even empires can run out.

Peace, the Cartorran emperor had proclaimed. Peace for twenty years, and then a renegotiation. It had sounded perfect.

Too perfect.

What people like Merik’s mother hadn’t realized when they’d penned their names on the Twenty Year Truce was that when Emperor Henrick said Peace!, he really meant Pause. And when he said Renegotiation, he meant Ensuring these other nations fall beneath us when our armies resume their march.

So now, as Merik watched the Dalmotti armies roll in from the west, the Marstoki Firewitches gather in the east, and three imperial navies slowly float toward his homeland’s coast, it felt like Merik—and all of Nubrevna—were drowning. They were sinking beneath the waves, watching the sunlight vanish, until there would be nothing left but Noden’s Hagfishes and a final lungful of water.

But the Nubrevnans weren’t crippled yet.

Merik had one more meeting—this one with the Gold Guild. If Merik could just open one line of trade, then he felt certain other Guilds would follow.

When at last Merik reached his warship, a three-masted frigate with the sharp, beak-like bow distinctive to Nubrevnan naval ships, he found her calm upon the low tide. Her sails were furled, her oars stowed, and the Nubrevnan flag, with its black background and bearded iris—a vivid flash of blue at the flag’s center—flew languidly on the afternoon breeze.

As Merik marched up the gangway onto the Jana, his temper settled slightly—only to be replaced by shoulder-tensing anxiety and the sudden need to check if his shirt was properly tucked in.

This was Merik’s father’s ship; half the men were King Serafin’s crew; and despite three months with Merik in charge, these men weren’t keen on having Merik around.

A towering, ash-haired figure loped over the main deck toward Merik. He dodged several swabbing sailors, stretched his long legs over a crate, and then swept a stiff bow before his prince. It was Merik’s Threadbrother, Kullen Ikray—who was also first mate on the Jana.

“You’re back early,” Kullen said. When he rose, Merik didn’t miss the red spots on Kullen’s pale cheeks, or the slight hitch in his breath. It meant the possibility of a breathing attack.

“Are you ill?” Merik asked, careful to keep his voice low.

Kullen pretended not to hear—though the air around them chilled. A sure sign Kullen wanted to drop the subject.

At first glance, nothing about Merik’s Threadbrother seemed particularly fit for life at sea: he was too tall to fit comfortably belowdecks, his fair skin burned with shameful ease, and he wasn’t fond of swordplay. Not to mention, his thick white eyebrows showed far too much expression for any respectable seaman.

But, by Noden, if Kullen couldn’t control a wind.

Unlike Merik, Kullen’s elemental magic wasn’t exclusive to air currents—he was a full Airwitch, able to control a man’s lungs, able to dominate the heat and the storms, and once, he’d even stopped a full-blown hurricane. Witches like Merik were common enough and with varying degrees of mastery over the wind, but as far as Merik knew, Kullen was the only living person with complete control over all aspects of the air.

Yet it wasn’t Kullen’s magic that Merik most valued. It was his mind, sharp as nails, and his steadiness, constant as the tide to the sea.

“How was the lunch?” Kullen asked, the air around him warming as he bared his usual terrifying smile. He wasn’t very good at smiling.

“It was a waste of time,” Merik replied. He marched over the deck, his boot heels clacking on the oak. Sailors paused to salute, their fists pounding their hearts. Merik nodded absently at each.