The Last Threshold - Page 46/72


But he soon enough felt the numbness spreading along his arm, the infection of ghoul touch, and the images before him began to swim and float around as he felt the strength leaving his legs.

Across from the monk, Dahlia was better armed against such monsters. She had Kozah’s Needle assembled as a staff once more, and prodded it and swept it around to keep the enemies at bay. She worked toward Entreri as she did, and he to her, and they quickly found a rhythm, with Dahlia using the long weapon and tactical bursts of its magical lightning to create a perimeter free of clawing beasts.

Entreri stayed low and unobtrusive, giving the elf warrior full reign to guide the fight. Her heritage, her elf blood, would protect her from the ghoul paralysis, at least, where his own would not. He focused on the flanks, and whenever one of the monsters slipped past a swing of Dahlia’s staff, it was met full force by the assassin’s sword and dagger, weaving and darting, striking home. But Entreri, too, took great care here, and reminded himself of the nature of his enemies, particularly when his shorter blade found a mark.

Entreri could not let the dagger drink, as it always desired, for the life-force it would bring forth from the undead would hardly nourish him.

Well-versed in the matter of undead creatures, Effron the warlock recognized immediately that this was no simple ghoul hunting pack. Such roving bands were common around the marshes, but too many had come forth, and with wights among them.

And with something more sinister and powerful behind them, he understood, lurking out there in the darkness, waiting for the moment to come forth in all its sinister power.

The tiefling warlock held back his most powerful spells in the early rounds of battle, throwing forth necromantic flames to sting and slow any approaches wherever his companions’ defenses seemed weakest.

Soon enough, he found himself furiously casting, one fiery assault after another, black sweeps of flame reaching out almost continuously at the encroaching horde.

Ambergris had given them a chance, he understood, for if she had not been so powerful in her divine turning, if she had not shattered the center of the undead line with the word of her god, then the five, all fighting furiously now, would surely have been overwhelmed.

As it was, they were barely holding their own, and that standstill became tenuous indeed when Brother Afafrenfere slumped down to the muck, losing his battle against the ghoulish paralysis.

Drizzt came out from behind a tree in a sudden charge.

A ghoul leaped out in front of him, tongue darting wildly, claws raking, but Drizzt had noted it, and the other two, and before the wretched thing got near to hitting him, his scimitars fast descended.

Its head split cleanly in half, the ghoul fell away.

Drizzt bowled through it, threw himself down into a forward roll across the muddy ground and came up in a full sprint, his speed enhanced by his magical anklets, his scimitars working left and right ferociously as he barreled between the other two ghouls, leaving them twisting and torn in his wake.

The armored wight hoisted its greatsword to meet the charge, and worked it deftly to slow the drow’s momentum. This was no simple animated corpse, but the raised remains of one who had been a formidable warrior in life, obviously.

Drizzt didn’t appreciate that in the early encounter, and had to throw himself backward and to the ground to avoid a sudden heavy sweep of that four-foot blade, the air humming with its passage barely a finger’s breadth from his face.

He kept his feet firmly planted as his back touched down to the ground, and every muscle in his frame tightened that he could lift himself right up. He even managed a stab with his left-hand blade before leaping back to avoid the sweeping backhand of the greatsword.

The wight advanced in a rush behind that blade.

Drizzt started out to the right, retreated a step and bent backward, then threw himself back to the left behind the next swing. Then he darted ahead, moving past the turning wight, and struck again, and a third time, as he rushed past.

But the wight was fast in pursuit, pressing Drizzt. It felt no pain. A living opponent would be clutching at its side, where ichor and maggots now poured forth from the deep gouge of Icingdeath.

Drizzt set himself again, anticipating the warrior wight’s next attack, and as the greatsword started moving, so too did Drizzt.

But the muddy ground slipped out under his weight and he stumbled.

Their defensive formation shuddered and seemed to fall apart as the ghoul poison reached deep into Brother Afafrenfere.

He swooned. He would have fallen to the ground all together, but a strong dwarf hand grabbed his shoulder, Ambergris yanking him upright with one arm, sweeping Skullbreaker out before her with the other to keep her own enemies at bay. As if that wasn’t enough to keep the dwarf occupied, she chanted at the same time.

Still, the dwarf’s heroic efforts would not be enough, Effron realized. He waved his hand, sending a swirling line of purplish-black flames past Afafrenfere to burn and drive back the hungry ghouls.

The warlock reached more deeply and powerfully into his repertoire for his next spell, and black tentacles pushed out of the muddy ground and began snapping at the ghouls all along that side of the formation, grabbing and squeezing and burning.

He had to move fast, he knew, for the tentacles would slow them for only a short period of time.

They could not win. Not with the greater undead monstrosities out there in the darkness.

Even as that troubling thought flitted through the warlock’s mind, he noticed a ghoul rise up once more, brought back to an animated state again after Dahlia had apparently destroyed it with her lightning.


A skull lord!

A skull lord lurked nearby, Effron knew, and it would raise its army repeatedly, until attrition slowed the blades and ghoulish poison broke their ranks. He had to find that particular monster and defeat it, and quickly.

But where?

Drizzt knew that he was going to get hit; there was no way to avoid it, and so he had to choose a glancing blow from the greatsword or the wight’s clawing hand. With great agility, the drow set his feet and scrambled forward past the wight, inside the sweep of the sword.

He felt the icy cold claw dig into his shoulder and he threw himself forward and to the side, desperate to disengage quickly.

He got free and out of range just in time to square up against another ghoul, his spinning blades lopping off clawing fingers, then stabbing the creature under the chin and lifting it up and back. The drow fast retracted, and let the destroyed ghoul fall to the ground.

Again, just in time, as Drizzt spun around and parried the sword of the pursuing wight.

Now he was back to even footing, working furiously, trying to get in close and be done with this undead swordsman.

But this fight had already gone on too long, Drizzt feared when he noted the approach of another, the three-skulled, wraith-like monster.

He batted aside the greatsword and leaped forward to stab at the wraith, but behind it and to the side, the skull lord waved its bone staff across before it, the deep blue energy wafting forth like a living serpent, purple and black crackling flames sweeping at the warrior wight and Drizzt.

The drow leaped back and to the side, falling into another roll, and a second tumble beyond that, and sheathing his scimitars as he went.

When he came up again, he had Taulmaril in hand, already leveled, and he let fly, straight and true, the lightning arrow slamming the three-skulled creature squarely in the chest.

It staggered backward, but did not fall, and responded immediately with another, larger wave of necromantic flames, and by calling to its minions, ghoul and wight, and swarming them at the lone drow.

The silver flash of a lightning-infused arrow showed Effron the way.

“Hold fast!” he told the four fighting around him, and to Ambergris, he added, “Be ready, on my call, to reach for the power of your god once more.”

Even as he addressed the dwarf, Ambergris launched an over-the-shoulder smash with her mace that evoked its name, Skullbreaker. A ghoul’s head exploded under the weight of the blow, brain matter and powdered bone flying all around.

“More fun this way,” she said with a laugh, and she swept two others away as they foolishly charged in behind their destroyed comrade.

Effron couldn’t deny the dwarf’s physical exclamation point, but he turned away from the fierce spectacle and enacted his wraith-form dweomer.

“Hold fast!” he told the four again, his voice as thin as his two-dimensional form, and he slid down into the ground and off in the direction of the flash.

He came up from the ground in the crack of an old, rotted tree, surveying the situation at hand. As he’d hoped, Drizzt had encountered the leader of the undead gang, and Effron’s eyes sparkled indeed when he looked upon the skull lord’s bone staff, crackling with necromantic power.

Drizzt rushed all around, diving and rolling, coming around and letting fly, one missile after another. He obviously wanted to take out the skull lord, but the immediate press of ghouls and other minions, including a warrior wight, forced him to blast back those nearest him time and time again.

And ever was he dodging as the three-skulled monster swept forth its staff, weaving sheets of crackling flames chasing Drizzt from spot to spot. Only the drow’s speed and agility kept him ahead of the attacks, and then only barely.

Effron knew he couldn’t keep it up for long.

The warlock slipped out of the tree and became three-dimensional, and immediately launched an insidious attack, whispering to the distant skull lord in the tongue of the nether world, pitting his willpower against that of the undead monstrosity.

The creature turned on him, three skulls hissing in unified protest, and started to wave its staff his way. But Effron stopped it with a command, exerting his will.

“Clear them!” he shouted to Drizzt, and the skilled drow was already using the distraction of the skull lord to great advantage.

Effron watched a sizzling arrow blast through the warrior wight, then a second, the missiles boring holes right through the creature, and leaving the jagged edges of the exit wounds glowing with crackling lightning.

A ghoul went flying away, then a second, and the drow swung back and drove another missile, point blank, into the warrior wight, and it staggered backward. Its head exploded under the next point blank shot, and the drow crashed through it, knocking it aside, and fell to one knee, bow leveled and readied immediately, taking a bead on the prime enemy.

“The skulls!” Effron explained.

But the bone staff wave and a ripple of necromantic fire rolled out at the young tiefling. He growled and steeled himself against the onslaught, negative energies biting at him and stinging him profoundly, and tried through chattering teeth to issue the words of his next spell.

The undead creature’s right-most skull exploded in the flash of a silver arrow.

The skull lord staggered and swung back at Drizzt, just in time catch the next arrow in the chest. Still, it managed to send forth another powerful burst.

Effron found the mystic energies of the Feywild, weaving them into a white flame, and used his telepathic connection to the skull lord to insert that fire inside the undead creature’s mind. Immediately the four remaining eye sockets of the now two-headed monstrosity began to glow with that white fire, and rivulets of argent fire streamed from every orifice of those skulls, lifting into the night air and framing the skull lord in a fiery halo.